If we instead assume that the second ASI goes into Dexterity, character (A) will have Dex 20 at level 8 for DPRs of21.59 (L8) and24.78 (L9). This increases your chance to crit with it and therefore DPR but wouldn't fly at my table. Unfortunately, Sneak Attack is only applied to a single target per turn so it limits the Swashbucklers ability to crowd control. This is especially useful when used with Dash in your Cunning Action. (B) A Rogue(Swashbuckler) 3/Fighter (Battlemaster) 5 with the Two-weapon Fighting Style would make 3 attacks each dealing 1d8+4 damage. The College of Swords is noticeably well suited to blend with the rogue class due to its granting of a fighting style at third level. However, the Champion's expanded critical-chance might be right up your alley if you're intrigued by the prospect of totally nuking an enemy with a Critical Sneak Attack. Pirate Proficiency in Athletics and Persuasion. Even with two classes you are seriously delaying some of the character defining things you get (such as extra attacks). Having 2 attacks is similar to Advantage (you should get at least 1 hit a round). Going for a martial focused build, well start off by grabbing up Piercer. As a kid, I was often told to get my head out of the clouds and to stop living in a fantasy world. 95 401 Games Buy Pathfinder 2nd Edition - Core Rulebook - Pocket Edition for only $30. Rogues pick up another Expertise at 6th Level. Half-Elf does make a pretty good Swashbuckler, but then Half-Elves make pretty good everything, especially charisma based characters. I personally like using Unseen Servant to create opportunities for sneak attack. We can take 17 levels in rogue (getting our Master Duelist capstone feature) and 3 levels in fighter (enough to take the battle master subclass). But then that's only 4 levels of rogue. Thanks for reply. 7. Ill be honest, Im fairly certain tabaxi was built for this subclass, or at least rogues in general. That damage can get outright ridiculous, especially when you're investing most of your levels into your rogue-class. This is when we save ourselves from opportunity attacks, and improve upon our initiative and sneak attack conditions. Love the guide! I wound up picking Battle Master because the maneuvers add some extra utility (and oomph) to your attacks, especially if you're going for Two-Weapon-Fighting or using a Scimitar of Speed. Green Flame Blade is a solid option to squeeze out some more damage when you get the chance but the real winner here is Booming Blade. Swashbuckler. . For a full overview of the rogue class, check out our rogue 5e Guide. Instead, youll be pulling off insults, threats, dares, or huge speeches. Multiclassing can be a great way to optimize a build and make a truly custom character, unlocking storytelling options as well as new abilities. There are also similarly 4 combinationsfor hitting => 55% + (40%*55%) = 77%. Covering The Best In Video Games, Esports, Movies and Geek Culture If every attack lands they all have roughly the same damage. If you miss with an attack roll, you can roll it again with advantage. Another idea was for Swash/Warlock, or Swash/Paladin/Sorcerer, since CHA focus on the Swashbuckler makes this pretty good in my head. You focus your training on the art of the blade, relying on speed, elegance, and charm in equal parts. The following are a few races I think are well-suited to be swashbucklers: Drow +2 DEX, +1 CHA. To me this feels like the classic hero move, getting the big bad to focus on you. If you want to boost your melee, go with College of Valor to pick up shield proficiency and you can still get an Extra Attack at level 6. Until the time is right and she pulls her sword from her umbrella/parasol handle and strikes with a fury! She's already a criminal, and she's melee based - she uses EB only if she's out of range. Subscribe to our newsletter and never miss another post! Play your cards right and youll never have to miss out on your bonus d6s. Hey guys I chose varient human and the sailor background. Out of combat, as noted, it rocks. In Dungeons and Dragons 5e, the Swashbuckler is a Roguish Archetype specializing in a mix of Charismatic Panache and being an expert duelist. But, the Swashbucklers ability to get out of dodge with their Fleeting Footwork and Cunning Action Dash will likely leave any creature in the dust. Perhaps you're a pirate, or a fencer, or a circus performer. Swashbuckler rogues are primarily melee combatants with a charismatic edge. A well-armed pirate leaps from the crows nest to confront his enemy. While characters like Inigo Montoya, Jack Sparrow, and DArtagnan may all get into trouble with the law here and there, they are the heroes of their stories. This effect lasts for 1 minute, until one of your companions attacks the target or affects it with a spell, or until you and the target are more than 60 feet apart. On a failed save, the target would normally take 2d10 fire damage, and a successful save would take half. In my example a 60% chance to land a hit means that with your main hand / off hand you have a: One of my current characters is a Swashbuckler / Hexblade. Finish the round Swords Bard get all those cool flourishes, and the ability to use their weapon as their spellcasting focus. Zorro, Robin Hood, Inigo Montoya, Indiana Jones, Jack Sparrow, and even Han Solo are all characters who fit the archetype of swashbuckler. Should I start as another class, and then go swashbuckler? Character (B) will get Dex 20 at level 9 for DPRs of23.07 (L8) and 24.87 (L9), with the chance to deal an additional65.45per short rest (Action Surge + 4x Riposte). Skills: Usually Rogues would pick either Deception or Persuasion and make sure their face interactions stick to that particular skill. One of the later fight scenes is possibly my favorite. So, working backwards, you obviously lose 1D6 o. Drows are a common choice for rogues, they give off dark edgy vibes all around. If miss or opponent near death, use Two Weapon Fighting with Shortsword in offhand for 1d6+Sneak Attack (and maybe Hex damage). In our ongoing series of 5e class guides, we use the following color rating scheme: Our goal here is to provide scannable but comprehensive guides for you as you develop your character. Halfling: The +2 DEX bonus, and Lucky make this an amazing choice for Swashbucklers. 4. Characters (B) and (C) do not gain an additional die of sneak attack so their basic routines stay at23.07and 20.21but they also have all the additional ways of increasing their damage output. Zoltan Boros - Wizards of the Coast - Dire Fleet Daredevil. Youre right that your action will typically be used for attacking, rather than using Panache. As soon as we take this subclass we get access to a new condition for sneak attack. A pirate steps above filled sails, his feet stable on the mast and his sword whizzing through the air. We cover the best background for Rogues in our 5e Rogue Guide, the only changes would be: Ability Score Increases (ASI) at 4th, 8th, 10th, 12th, 16th, and 19th level. Find yourself in any fight club or pit and get some exciting one-on-one combat to pull in a steady income. Putting all of the conditions together means most of your bases are covered, unless you are outnumbered by enemies. D&D 5E Swashbuckler/warlock multi class. That being said, there are a lot of ways we can improve upon our characters, and if feats arent doing it for you, you can consider multiclassing. Due to their long list of Proficiencies and the Expertise ability, Rogues are usually considered a skill monkey class. This guide is meant as a deep dive into the Swashbuckler Rogue subclass. A masked elf creeps along the walls of a manor to rescue his love trapped inside by a dastardly baron. Once you do so, you cant use this feature again until you finish a short or long rest. The only reason I mentioned the longsword was to point out that you cant use Monk as a way to Sneak Attack with a Versatile (d10) weaponsince the Martial Arts feature does not grant it the Finesse property even if the end result is the same (Choose Dex or Str for attack rolls). Uncanny Dodge: Refer to the 5e Rogue Guide. Usually, Swashbucklers want to be using their Bonus Action to Dash, Hide, or Offhand attack but if, say, you are grappled by a scary creature you will definitely be using this bonus action to give you advantage on getting out of it. Touch 6: The Knowledge from Without. If you play a highly mobile race like a Tabaxi or Wood Elf you can get in your melee attacks and still end your turn somewhere safe. Taking a look at the swashbuckler I like it but at higher levels I'm less interested in the options reliable talent's cool but then asi could go either way, elegant manuever the same and I don't have much interest after that. This means that for the level 8 character I present: Taking your simplified example of Dex16, dual short swords, no feats with a target AC of 16 (55% accuracy) we get: The results between the Rogue 8 and Rogue 3/Fighter 5 are more similar, but are still in the latter's favour. A Swashbuckler is a flashy, showy, bombastic adventuring type, usually but not necessarily a swordsman. The swashbuckler presents an interesting opportunity when it comes to multiclassing. Reliable Talent: Refer to the 5e Rogue Guide. Swashbucklers would certainly be the subclass to take both Deception and Persuasion if you were ever going to. Answer (1 of 23): When multi-classing, you should always look at what can you gain versus what you will lose, and at what levels, as well as (in my opinion) how/why does this fit into the character's story or character concept you're interested in. Part of the fun of leveling up is having something to look forward to, and if the features coming down the line are no more exciting than what youre already working with, theres not much incentive to stay in this class. Hit Points at 1st Level: 8 + your Constitution modifier, Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per rogue level after 1st, Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords, Skills: Choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth. Basically, if you get your target alone, youre dealing your sneak attack damage once per turn. These rogues use their charismatic presence to offset their foes and embolden their allies. Proficiencies: Refer to the 5e Rogue Guide. Because the Swashbucklers Rakish Audacity feature allows them to add CHA to their Initiative, it becomes a higher priority to buff. To really milk this multiclass, a player should focus on high Dexterity and Charisma, even though Artificers shine with Intelligence. Ability Scores: STR 10, DEX 16, CON 13, INT 8, WIS 12, CHA 16, Skill Proficiencies: Perception, Stealth, Acrobatics, Performance, Athletics, Intimidation, Persuasion, Sleight of Hand, Language Proficiencies: Common, Goblin, Thieves Cant, Tool Proficiencies: Thieves Tools, Disguise Kit, violin, Equipment:A rapier, a shortbow and quiver of 20 arrows, a burglars pack, leather armor, two daggers, and thieves tools, a whip (unusual but inexpensive weapon), a love letter, a costume, and a belt pouch containing 15 gp. Maybe a 3 level dip into fighter, since I don't care for much beyond Monk's lvl 14 features. This site works best with JavaScript enabled. Perhaps one of the most important components of a swashbuckler is their charismatic presence. This means that they are quite likely to have a solid CHA modifier to help be the face for the party. document.getElementById( "ak_js_3" ).setAttribute( "value", ( new Date() ).getTime() ); Arcane Eye is unofficial Fan Content permitted under the Fan Content Policy. Almost every action hero owes some of their personality to the brave, charming, and skilled characters of romance novels and folklore. Top of the round You gain an additional use condition for your sneak attack at 3rd level, which can completely change the dynamic of a rogue. If you were to switch out at, say, 10th level for another class, you would miss out on 5d6 of sneak attack damage, along with blindsense, elusive, slippery mind, and several other really integral rogue features. Overcoming Fears and Character Growth. This assumes Dex 16, two weapon fighting short swords with no feats5 Fighter/3 RogueExpertise x2, Cunning Action, Second Wind, Action Surge, Extra Attack, ASI/Feat1d6+3 Attack Action1d6+3 Extra Attack Action1d6+3 Bonus Action2d6 Sneak Attack. This will make your opponent face a tough choice, do they follow you and take the additional damage? Plus, were still getting 6 ASIs, which makes this feel like were not missing out on much. 401 Games Buy Pathfinder 2nd Edition - Core Rulebook - Pocket Edition for only $ 30 a overview., showy, bombastic adventuring type, usually but not necessarily a swordsman the walls of a manor to his. As extra attacks ) our initiative and sneak attack these rogues use their weapon as their spellcasting.... And never miss another post, bombastic adventuring type, usually but not necessarily a swordsman youll never have miss. Can roll it again with Advantage Deception and Persuasion if you miss with an attack roll, cant... 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Have roughly the same damage missing out on much their long list of Proficiencies and the Expertise,. Bonus d6s means that they are quite likely to have a solid CHA modifier to help swashbuckler 5e multiclass the subclass take!
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